Sorcery

Sorcery is one of the Five Magics, and is performed by the recitation of charms, the steps of which are revealed from self-enchantment. The power of a sorcerer is limited by the fact that each casting takes some of his life force, and eventually he succumbs when he has no more to give.

Laws
Rule of Three - thrice spoken, once fulfilled

Practitioners
One who practices sorcery is known as a Sorcerer. There are two ranks of mastery:


 * Tyro
 * Master

Appearance
Sorcerers wear grey robes covered with the logo of the staring eye.

The Art
Sorcery is the control of one mind by another. It ranges from glamours and illusions to control and destruction, and is capable of producing effects that last as long as the mind of the victim exists.

In order to cast a sorcerous spell, the Sorcerer must make eye contact with his victim and speak the necessary enchantment. Eye contact is absolutely necessary, making the gaze of the sorcerer shunned by all sane individuals. The sorcerer then focuses his talent and pronounces the spell three times, and the magic is made.

The length of the spell involved depends on the power of the desired effect, and can range from a few words to a lengthy speech. The Sorcerer must speak it correctly three times, and then spend a portion of his own life force to power the spell. This means that any given Sorcerer can perform only a very limited number of spells in his lifetime, and that Sorcerers are very reluctant to use their craft. Indeed, older Sorcerers tend to look at their profession as a curse of sorts.

There are five types of charms in sorcery:


 * A charm of prophecy or far-seeing is a cantrip.
 * A charm of illusion is a glamour.
 * A charm of fate is a curse.
 * Dominance of one's will by the sorcerer is enchantment.
 * Transfer of consciousness from one animate object to another is ensorcellment.

Sorcery and Society
Younger sorcerers are ambitious, seeking to dominate those around them, and often find themselves employed as spies or agents of war. Older sorcerers prefer to limit themselves to illusions or short-range prophecies, and end up in the courts of lords or kings as entertainers or advisors.

Some sorcerers have gathered on the isle of Morgana, and exclusively produce illusions and have styled themselves as master artists and entertainers.